Creating in-camera visual effects for virtual production is even more challenging than for the physical or digital one. Open Slate is good at making both. We can deal with fluids, particles, and explosions. Then we can make them all look photo-real on the video walls so that you get finished pixels and can proceed to edit your video right after the shooting day, reducing post-production costs.
…or we can fix it in post if you will.
The new era of visual effects is already in place. What used to be filmed in front of the green screens is now filmed in the LED volumes, designed to display visual effects in real-time. We are the ones who create real-time rendered content for the video walls and the ones who help you build a custom LED set of any shape and size and then shoot an outstanding video. We will make in-camera VFX look even more real than life.
We create highly detailed 3D assets adopted for virtual production technology. We export them to a game engine in the best possible quality to reach maximum performance out of the real-time VFX. Within a game engine, dealing with 3D models and visual effects made with traditional tools is a challenging task. We know how to get Houdini-made simulations and Unreal Engine environments married and look like a perfect match.
Not ready for shooting finished pixels in virtual production yet? We can still be of use serving as a remote virtual art department. Real-time lookdev has never been so affordable as it is with gamedev technology. We can create a low-poly virtual set exactly matching the real one you want to shoot in. Here you can collaborate with the director of photography or set decorator to record the track of camera movements or choose the right color scheme.
Right from setting up a VFX shot, to staging it, reviewing it for timing, composition & readiness for post-production, OpenSlate's VFX Supervisor is your directorial ally on all VFX shots. Especially since s/he has eyes that can see Invisibility!